Привет! Вот тебе простой пример змейки на Python с использованием библиотеки Pygame. Можешь начать с этого кода:
Программный код:
import pygame
import time
import random
pygame.init()
white = (255, 255, 255)
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
dis_width = 800
dis_height = 600
dis = pygame.display.set_mode((dis_width, dis_height))
clock = pygame.time.Clock()
snake_block = 10
snake_speed = 15
def our_snake(snake_block, snake_List):
for x in snake_List:
pygame.draw.rect(dis, black, [x[0], x[1], snake_block, snake_block])
game_over = False
game_close = False
x1 = dis_width / 2
y1 = dis_height / 2
x1_change = 0
y1_change = 0
snake_List = []
Length_of_snake = 1
while not game_over:
while game_close == True:
dis.fill(blue)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
dis.fill(white)
our_snake(snake_block, snake_List)
pygame.display.update()
clock.tick(snake_speed)
pygame.quit()
quit()